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Probabilistic Trajectory Simulation
Some systems are not defined by outcomes.
They are defined by paths.
The Pattern
Trajectory simulation evaluates how a system evolves over time.
Each run:
- updates state
- samples uncertainty
- produces a path
Execution Shape
text
initial state + uncertainty
↓
adapter (state model)
↓
mc@1 (trajectory execution)
↓
ensemble@1 (aggregation)
↓
artifacts + replayPrimitive Composition
- mc@1 — simulates evolving paths
- ensemble@1 — aggregates trajectories
What Gets Computed
- trajectory distributions
- divergence over time
- instability accumulation
- intervention sensitivity
Output Artifacts
text
trajectory_distribution
p50_path
p90_path
divergence_metrics
instability_signal
replay_tokenWhy It Matters
Trajectory systems expose:
- path dependence
- compounding effects
- delayed failures
Why Forge
Forge enables:
- large-scale trajectory exploration
- deterministic replay
- system-level visibility
