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Distributed Media Pipelines

Media workloads are naturally parallel.

Forge turns that into a planetary execution pattern.


The Pattern

Media is decomposed into:

  • segments
  • frames
  • stages

Each executed independently.


Execution Shape

text
media input

adapter (pipeline definition)

distributed media units

aggregation

artifacts + replay

Primitive Composition

  • distributed execution
  • staged aggregation

What Gets Computed

  • processed media
  • execution traces
  • pipeline performance

Output Artifacts

text
processed_media
segment_summary
pipeline_latency
artifact_trace
replay_token

Why It Matters

Media pipelines require:

  • scale
  • parallelism
  • flexibility

Why Forge

Forge provides:

  • distributed execution
  • deterministic assembly
  • replayable pipelines