Appearance
Distributed Media Pipelines
Media workloads are naturally parallel.
Forge turns that into a planetary execution pattern.
The Pattern
Media is decomposed into:
- segments
- frames
- stages
Each executed independently.
Execution Shape
text
media input
↓
adapter (pipeline definition)
↓
distributed media units
↓
aggregation
↓
artifacts + replayPrimitive Composition
- distributed execution
- staged aggregation
What Gets Computed
- processed media
- execution traces
- pipeline performance
Output Artifacts
text
processed_media
segment_summary
pipeline_latency
artifact_trace
replay_tokenWhy It Matters
Media pipelines require:
- scale
- parallelism
- flexibility
Why Forge
Forge provides:
- distributed execution
- deterministic assembly
- replayable pipelines
